The one in Mania or 2p can set a food drop. My advice: easy, normal and hard can keep the same mooks per stop, one extra mook per extra difficulty: one for very hard, one for mania, one for 2p. It's kind of a hassle but it's worth replaying and can be adjusted to all kinds of players. Now, what I was thinking is: to keep the master level you had, you can use that same positioning for an unlockable hardcore path exclusive for experts while making the regular path escalated to different modes. Kinda what I did on Rushing Beat Remake: added a couple of hidden paths and a Grandmaster Challenge, which is only for experts in Mania. I believe extra scenes or hidden paths is one of the best ways to expand the life of a mod. Today I think differently and I will try to make this mod more accessible to everyone! At the time, I didn't think about making a mod for all players, just for me and my friends. I ripened all the phase layers myself by working hard to do it. I have a great affection for this mod and the original game. Then maybe the mod will become more popular. What I’m trying to say is that I’m going to work on the Maximum of Rage mod again (without removing the heavy parts) but using the enemy tools to balance the game for players who don’t want such a heavy experience but without removing them for those who are in mania mode. The reason this mod is not so popular is simple: it is a 'm a n i a' mode! To explain better, the points that make this mod an unpopular mod basically are the long life bar of enemies (lots of complaints about it) even though some hardcore players love it, most people don't want to spend an hour hitting a single henchman!Īnyway, I figured out how to better use the tools in sormaker when I worked on my second mod, based on metal slug 1.7 games released now! =) In fact the mod called "Maximum of Rage" is a tribute to the great "Spiderman and Venon: Maximum Carnage" and this was my first job. The creator of original MOD : by Unknown person If you don't like it, of course I will delete this topic. I just want an opinion from any people here. Sometimes there are 2 enemies with same name but its very rare. But trust me, you will encounter SO MANY UNIQUE NAMES while playing. All names are used, except for those who appear rarely or even just once. But I edited it with custom names from combination between Battle of Rio and SOR at the Movies. This MOD is created by someone but I don't know who is the creator. They are "Battle of Rio" and "SOR at the movies". In my opinion, there are 2 mods with good names for the enemies. Sometimes I think "why if I use those unique names on other mods? I hope anyone would like it" Well, I see if some mods in here has an unique custom names. I don't know if that MOD is a sequel to this Spiderman MOD or not. Interestingly, I found a MOD called "Maximum of Rage" created by xRainmakerRSx. However, I decide to edit the enemy's name to make it become more popular. That MOD is called Spiderman and Venom Maximum Carnage.įirst, all I want to say is : I'm not the creator of that MOD. After checking the completed MOD index, I see there is a MOD that looks unpopular (but seems interesting to me). Is the region handling in MegaCD not setup according to this -> (check bottom for updated region handling in header).Hello everyone. Interesting, this shouldn't be a problem as Art of Fighting on Sega Genesis USA has "U" in the header already, and the European version has "E". If no io you could hex edit the cart.rom to have EJU instead of JUE and it will work too If you want a quick fix and have an io board load game so you get the error and then goto osd and change it to US then press the button labled user on the io it will reset without ejecting disk and reload and work fine The fix has been pushed to the core not sure if its been released yet though Is anybody else seeing this behavior? If so. I've checked the rom and ensured it is the correct CRC value before I patched. but the region automatically gets set to JP regardless of the bios I use either at the root (boot.rom) or the cd_bios.rom that I place in the folder to override the default bios when I load the MSU-MD cart.rom. It complains that the roms needs to run on an NTSC Genesis. So I have spent some time on these games and managed to get them successfully running - except for one.
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